Capture The Tree UT2004 V2.2

                              A mutator for UT2004

                                 by TheCatcher

                   (3d tree models by Nocuous aka [CTCR]Noc)

                           (Christmas Caps by Dr.SiN)

               Homepage: CatchersCTF_Capture_The_Tree_for_UT2004

                           Forum: CatchersCTF_Forums



In CTF Games, this mutator changes the UT2004 CTF Flags to Christmas Trees.


                More_Christmas_Mutators_for_UT,_UT2003,_&_UT2004



Installation UT4Mod:

Unzip & Double click on the UT4Mod file.


Installation Non-UT4Mod:

Place the following files in the System Folder

CaptureTheTreeUT2004V22.u
CaptureTheTreeUT2004V22.ucl


Starting a Single Player Game:

Select a Capture The Flag game type and Map then select the "Capture The Tree
V2.2" mutator from the mutator's tab.


Starting a Server:

If you are running a Listen or Dedicated server from the UT2004 user interface.
Select a Capture The Flag game type and Map then select the "Capture The Tree
V2.2" mutator from the mutator's tab.


If you are running a server via UCC.exe. Use a command line like the following
to use CaptureTheTreeUT2004V22.

ucc server CTF-
FaceClassic.ut2?game=XGame.xCTFGame?mutator=CaptureTheTreeUT2004V22.CaptureTheTree

If using multiple mutators, separate them with commas as follows

ucc server CTF-
Citadel.ut2?game=XGame.xCTFGame?mutator=CaptureTheTreeUT2004V22.CaptureTheTree,PresentsUT2004V10.Presents


HTTP Redirect:

If you are using an HTTP redirect site for your server, download
CaptureTheTreeUT2004V22.u.uz2 (328 KB) and copy it to your the HTTP redirect
folder.




                      CaptureTheTree Grinch Sound Options


CaptureTheTree can optionally play sound snipets of the Grinch That Stole
Christmas cartoon when major CTF events occur. To enable Grinch sounds, one of
the CaptureTheTreeAnnouncer UAX files must be installed with the
CaptureTheTreeUT2004V22 mutator.

There are 2 different CaptureTheTreeAnnouncer UAX files available. A High
Quality (22kbps) UAX file (CaptureTheTreeAnnouncerHQ.uax - 5.2MB) and a Low
Quality (8kbps) UAX file (CaptureTheTreeAnnouncerLQ.uax - less than 1MB).

If both UAX files are installed the HQ UAX file will be the default.

If neither of the UAX files are installed, there will be no Grinch sound snipets
played for major CTF events.


Setup Sound Option:

Place one or both of the following files in the Sounds Folder

CaptureTheTreeAnnouncerHQ.uax
CaptureTheTreeAnnouncerLQ.uax

If you are running a server. Add one or both of the following lines to the
[Engine.GameEngine] section of your UT2004.ini file. The ServerPackages= lines
tell the Unreal engine to insure that the players have these packages. Failure
to do this will result in no Grinch sounds for your players (unless they have
one or both of these files already installed).

ServerPackages=CaptureTheTreeAnnouncerLQ
ServerPackages=CaptureTheTreeAnnouncerHQ


HTTP Redirect for Sound Option:

If you are using an HTTP redirect site for your server, copy one or both of
these files to the HTTP redirect folder.

CaptureTheTreeAnnouncerHQ.uax.uz2 (2.2 MB)
CaptureTheTreeAnnouncerLQ.uax.uz2 (754 KB)


Distribution Files:

CaptureTheTreeUT2004V22_No_Sounds_(UT4Mod) (318 KB)
CaptureTheTreeUT2004V22_Hiqh_Quality_Sounds_(UT4Mod) (2.5 MB)
CaptureTheTreeUT2004V22_Low_Quality_Sounds_(UT4Mod) (1.1 MB)

CaptureTheTreeUT2004V22_No_Sounds_(Non-UT4Mod) (317 KB)
CaptureTheTreeUT2004V22_High_Quality_Sounds_(Non-UT4Mod) (2.5 MB)
CaptureTheTreeUT2004V22_Low_Quality_Sounds_(Non-UT4Mod) (1.1 MB)




Changes since V2.1:

1. Removed the Christmas Caps. Christmas Caps can now be added separately via
the Holiday Fun mutator (available More_Christmas_Mutators_for_UT,_UT2003,_&
UT2004)

2. Made the the mutator automatically add itself to ServerPackages.

3. There is no new release of the Sounds files. V2.2 will continue to use the
older V2.1 Sound files.


Changes since V2.0:

1. Made the Christmas Caps fly off a players head when the player was killed in
network games (previously they just flew off in stand-alone games).


Changes since V1.3:

1. Added Christmas Caps! - Removed in V2.2

Due to the timing of this release (immediatly after Angel_Mapper's most
excellent SantaHats mutator). The Christmas Caps in these mutators will not be
activated if Angel_Mapper's Santa Hats mutator is installed. And since all three
of my Christmas Mutators (Capture The Tree, ONS Christmas, and Presents) contain
Dr.SiN's Christmas Caps, if any of these mutators or Angel_Mapper's Santa Hats
mutator is running, only one of them will be used to put Christmas Caps on the
players (one Christmas Cap is enough).

The order of Christmas Caps precedence is:

Angel_Mapper's SantaHats has top priority. If it is installed, it will be used.

CaptureTheTree has the next highest priority. If Angel_Mapper's SantaHats isn't
installed, but CaptureTheTree is, it will put Christmas Caps on the players.

ONS Christmas has the next highest priority. If Angel_Mapper's SantaHats, and
CaptureTheTree aren't installed, but ONS Christmas is, it will put Christmas
Caps on the players.

Presents has the lowest priority. If Angel_Mapper's SantaHats, CaptureTheTree,
and ONS Christmas aren't installed, but Presents is, it will put Christmas Caps
on the players.


Changes since V1.2:

Added bHidden=True to the CTTFlagCatcher Actor, to eliminate the default
texture.

Changes since V1.1:

Changed the CTTFlagCatcher from a child of Mutator to a child of Actor. This
resulted in the removal of CTTFlagCatcher from the mutator list.

Changes since V1.0:

Changed the bitmaps for the trees from 512x512 to 256x256. This resulted in a
size change from 2.2MB to 700KB.


[download file as is] (last changed: Fri, 09 Dec 2005 04:30:41 -0600)