ONSPlus v1.0
Author: John "Shambler" Barrett
Author of this readme: Slaughter
Contact: [email protected] / [email protected], ICQ: 108730864
ONSPlus requiresthe v3369 patch for Unreal Tournament 2004, or higher.
Copy the following files to your client/server's System folder:
    * ONSPlus.u
    * ONSPlus.ini
    * ONSPlus.ucl
You can run ONSPlus on your server as a mutator by placing
Mutator=ONSPlus.ONSPlusMutator on the server startup script command line.
Optionally you can add ServerActors=ONSPlus.ONSPlusServerActor to the
ServerActors list in the [Engine.GameInfo] section of your ut2004.ini file. This
will make sure ONSPlus is added to the mutator list all the time regardless of
whether it is in the command line or not.
About ONSPlus
I have always made it a point to make Epic aware of bugs (minor or otherwise)
that I have encountered while playing UT2k4, most especially those that exist in
Onslaught. Every time there has been a beta patch put into work and released for
testing I have mailed in my list of bugs to the UT2k4 mods mailing list and
while this has resulted in some important fixes in the past (thank you Epic! :
) ) there are still, understandably, a lot of bugs Epic did not have the time to

Thus I started work on ONSPlus, to iron out all those little nagging problems/
bugs that I still see in Onslaught and to add some enhancements to the game.
Since the initial versions of ONSPlus, Epic has included some of its fixes in
their patches.
The Onslaught (ONS) and VehicleCTF (vCTF) game types have had (configurable)
improvements and fixes:
|Drop Checks: If an exit point of your vehicle is at a long drop you |ONS/vCTF |
|Dodge Style Exit Selection: You can now choose which side of your   |ONS/vCTF |
|vehicle you want to get out from - Added configurable options for   |         |
|Enhanced Radar Map: It now shows all vehicles that have re-spawned  |    ONS  |
|at your teams nodes. And you can select specific vehicles so you    |         |
|Shared Node Scoring: When linking with teammates, the score is      |    ONS  |
|shared evenly. This includes destroying nodes as well as building   |         |
|Score Bonus: Score for repairing occupied vehicles and turrets      |ONS/vCTF |
|Score Bonus: Score for damaging occupied vehicles and turrets       |ONS/vCTF |
|Lift Beacons: Added command to call vehicles for a lift, when       |ONS/vCTF |
|activated a 'Thumbs Up' beacon will appear over your head to all    |         |
|Scorpian turret sometimes getting stuck as charged even when vehicle|ONS/vCTF |
|You can turn off peoples ability to select a preferred team (helps  |ONS/vCTF |
Most of these options are configurable both serverside (through .ini and
WebAdmin) and Clientside (the ONSPlus button on the Game tab within the Main
Note: Other fixes that have been included in Epic patches are not listed here.
Many many thanks to the members of the Titan Onslaught community who helped me
build this mutator :) This was tested entirely on the Titan 32 Player Onslaught
server and by the people who play there. Many features/fixes/tweaks in this are
a result of the feedback I have gotten from this great and dedicated community.
Without their help and ideas ONSPlus would not exist!

Some of the people who have been of special help with this: (no order)
Piglet - Titan server admin, Piglet has continuously given me help with running
and testing ONSPlus since I started writing it
Keith - Owner of Titan's servers, which is the place that got me working on
ONSPlus and where it's been running since I started it
Slaughter/enDLine - Many thanks to these two for going to the trouble of
creating the fancy HTML readme's. ;)
You may not redistribute this mod for money or take code from the mod without my
permission. 99% chance I will allow you to use the code, just be nice and ask
ok? Nobody likes to find their code ripped. :p And I can't be held accountable
for any damages it may cause and whatever other legal bullshit people put at the
end of readme's.

[download file as is] (last changed: Wed, 11 Jan 2006 11:29:25 -0600)