Index of downloads / UnrealTournament / AntiCheat / QValidate /

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[Compressed archive] QValidate101.zip [show info] [zip contents]
MD5 Checksum: d68ef009443a138ae0da8e009c98503a
45867 15:44 12-09-2004
[Compressed archive] QValidate102.zip [show info] [zip contents]
MD5 Checksum: 54c67c7f883fbc526ef9ec954ad3f459
167234 15:44 12-09-2004
[Compressed archive] QValidate111_client.zip [zip contents]
MD5 Checksum: 8f0743d59d948240bc3de9111aeca72e
107029 14:25 12-12-2004
[Compressed archive] QValidate111_server_linux.zip [zip contents]
MD5 Checksum: 86d12af0e12e08ece2133e09ffbcdc8c
139149 14:25 12-12-2004
[Compressed archive] QValidate111_server_win32.zip [zip contents]
MD5 Checksum: e09714c745b5fbbe4711a03cd3c60171
159637 14:25 12-12-2004

QValidate
MD5 Package checker for Unreal Tournament
By: ProfessorQ

This is a package validator for Unreal Tournament. It checks if certain packages are
the same on the client and on the server. It does this not by re-loading the file
into memory (like UTPure does with WebResponse.IncludeBinaryFile), but in-memory.
Because it's not possible to do this with UScript, it's partly native coded in a DLL.

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